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District Playoffs Entry Process

Eligibility Requirements

In National Bound Divisions, individual players must participate in ten (10) USA Hockey sanctioned games before the earliest of February 1st or before the regularly scheduled first game of District Playoffs with the team for which they will participate in District and State Playoffs. Players on teams in classifications that do not have District Playoffs have until their first game of State Playoffs to reach ten (10) games. For all Non-National bound divisions, the number of games is reduced to seven (7). In order to qualify for State Playoffs, all National Bound teams must play at least seventeen (17) games in its classification, category, and division before the earliest of February 1st or before the regularly scheduled first game of District Playoffs, except for Girl’s Classification and Non-National Bound teams, which must play at least fourteen (14) games in their classification, category, and division before February 1st . Tier I youth and Tier I and II girls have until the first game of the State Playoffs to qualify for game counts. National Bound teams must play 20 games in its classification, category, and division prior to the first game of States The following game counts do not include District, Sate or Nationals playoffs. All tournaments (held over a single weekend, Thursday-Monday), shall count for a maximum of 4 games regardless of actual number of games played.

Maximum number of games per season. 

10UB               40 games 

12UB               40 games 

14UB               45 games 

18UB               50 games 

18UBB            55 games 

10UA               45 games 

10UAA            45 games 

12UA               55 games 

12UAA            55 games 

14UA               60 games 

14UAA            60 games 

18UA               65 games 

18UAA            65 games 

 

Teams, players or coaches that do not have the required information will be ruled ineligible for district playoffs

Cost

Entry cost per team is  TBD.  The Association will be sent an invoice with the number of teams participating in Districts times cost per team.

Please make Checks payable to MAHA.

Note: The amount charged per team includes Ice Cost, Trophies, Referees, Scorekeepers and Banners.

Entry

Each Tier II, Travel and Tier III team in the U10, U12, U14, U16, U18 and JV division must fill out a District Intent Form and submit to the District Chairperson by Nov. 1st of each year.  JV has until the December State Playoff Committee Meeting to apply.

 

Check-in

Before the start of your FIRST scheduled game, please arrive one hour early to review all required paperwork. All corresponding games only require a 30 minute prior check-in.

GameSheets will be used.  The iPads will be located at the check-in table.  Games and Rosters will be added prior to the start of the game.  Teams should still be prepared to complete a paper scoresheet in the event GamesSheets is unable to be used. In the instance that paper scoresheets are used “All: scoresheets will be available at the tournament sign-in table. Players do not need to sign in prior to any games. 

Dressing Rooms

Only registered team players, team officials, district playoff officials, referees or arena management personnel will be allowed in the locker rooms or the area of the locker rooms. At all times while locker rooms are occupied by players, at least 2 rostered team officials must be present in the locker room. Team officials include a coach, coach/manager, or team rep/manager. The team may also roster additional team rep/managers to act as locker room monitors. Remember: No cell phones or cameras are allowed in the locker room at any time. 

PLAYER BENCHES AND PENALTY BOXES

Only registered team players, coaches that meet the CEP program qualifications, referees, district playoff officials or arena management personnel will be allowed in the areas of player benches and penalty boxes. Penalty box workers will be provided by home association and/or arena. Remember: Each team can only have four coaches per game on the bench. 

TIMEKEEPER AREAS

Only referees, timekeepers, scorekeepers, district playoff officials, or arena management personnel will be allowed in the area of the timekeeper’s bench. 

REFEREE DRESSING ROOM AREAS

Only referees, referee supervisors, district playoff officials, or arena management personnel will be allowed in the referee’s dressing rooms or the area of the referee’s dressing rooms. 

OFF LIMIT AREAS OF SPECTATORS

At each arena where district playoff games are conducted, the district playoff officials, and arena management personnel shall establish an area where spectators are not allowed. This is to include all player benches and locker room areas. Per USA Hockey and MAHA only players, coaches, game officials, and authorized photographers will be allowed on the ice surface. This includes the award ceremonies after the championship games. Coaches will be responsible to see this area is kept clear of spectators. 

Length of Games

Division Level Periods Penalty Length
10U B Tier 3 All 12 Min 1 - 3 - 6
12U All 15 Min 1:00 - 4 - 8
14U Tier III 15 Min 1:30 - 4 - 8
14U Tier II 16 Min 1:30 - 4 - 8
16U Tier III 16 Min 1:30 - 4 - 8
16U Tier II 17 Min 2 - 5 -10
18U All 17 Min 2 - 5 - 10

MERCY RULE

Running time shall be instituted in the third period when the goal differential is five (5) goals or more. If the goal differential drops below five (5) goals stop time will resume. In the event of unforeseen stoppage occurs during running time, i.e. an injury, the referee shall have the authority to stop the clock. Six (6) goals will be the maximum number of goal differential that will be calculated in the seeding rounds and will be reflected that way when scores are posted. Running time exclude the Championship game, unless agreed upon by both head coaches. 

OVERTIMES

Except when there are two (2) teams in a division overtime will be played in the semi-finals and the championship games only. 

In two (2) team divisions overtime will be played in each game, if necessary.  Overtime periods will be five (5) minutes of sudden death played four (4) on four (4). If teams remain tied at the end of the five (5) minute overtime, teams will play another sudden death five (5) minute overtime of three (3) on three (3). If teams remain tied at the end, teams will go to a three (3) player shootout, if still tied after the three (3) player shoot teams will continue to a shootout with the winner being the first team to score. During the shootout, shooters cannot be repeated until entire bench has a shot, excluding all goalies. If a player receives a penalty during the three (3) on three (3) play and is still in the penalty box at the end of the three (3) on three (3) period, that player will be ineligible to participate in any of the shootouts. Goalies will not change ends, and the ice will not be resurfaced for all overtime periods, including shootouts, unless requested of the referee's to MAHA Officials. 

TIE BREAKER

For tiebreaker purposes in determining standings in preliminary round play, a maximum six goal differential will be used regardless of a greater goal differential; exp. 15 – 2 becomes an 8 – 2 score.) 

  1. The results of the HEAD to HEAD games played between the teams tied in the standings shall be used in the following order: (if all tied teams have not played each other, skip step 1 and proceed to step 2.)     
    1. Standings – Most points in Head to Head games. 
    2. Most wins in Head to Head games. 
    3. Differential – Subtracting goals scored against from goals scored in these Head to Head games, the          positions being determined in order of the great surplus. (see Note above). 
    4. Quotient – Dividing the goals scored in these Head to Head games by the goals scored against, the positions being determined in order of the greatest quotient. A quotient involving dividing by zero (0) has higher standing than a quotient from dividing by any number other than zero. Where two or more teams have no goals against and the quotient tiebreaker is required, the teams shall be ranked high to low in descending order of “goals for”. (see Note above). 
  2. If after applying the formulas of 1 a, b, c, or d the tie still exists, the results of ALL the Games Played by the teams tied in the standings shall be used in the following order. 
    1. Most wins in ALL the Games Played. 
    2. Differential – Subtracting goals scored against from goals scored in All the Games Played, the positions being determined in order of the greatest surplus. (see Note above). 
    3. Quotient – Dividing the goals scored in All the Games Played by the goals scored against, the positions being determined in order of the greatest quotient. A quotient, involving dividing by zero (0) has higher standing than a quotient from dividing by any number other than zero. Where two or more teams have no goals against and the quotient tiebreaker is required, the teams shall be ranked high to low in descending order of “goals for”. (see Note above). 
    4. Most periods won – In All the Games Played by each tied team, points will be awarded for each regulation period won (2 points) and for each regulation period tied (1 point). Positions shall be in the order of highest point total. 
    5. Quickest first goal – The team that scored the quickest goal in All the Round Robin Games Played shall be ranked highest. 3. The team with the fewest total penalty minutes in All the Games Played will be ranked the highest, etc. 4. If the above procedure does not break the tie, the teams shall use a shootout procedure. This will involve each team selecting five (5) players who will alternate taking penalty shots. A toss of the coin will determine which team will take the first shot. If after five (5) players from both teams have completed the procedure the tie still has not been broken, it shall be repeated with five (5) different players until the standings are determined. 

TIE BREAKER (NATIONAL BOUND)

All games must be played until a winner is determined using overtime rules. 

TIME OUTS

Every team will be allowed one (1) one (1) minute timeout per game. No additional timeouts will be given if a game goes into overtime. 

PROTESTS

Protests will be governed by USA Hockey/MAHA guidelines. Final decisions will be made by the appropriate officials. 

FORFEITS AND DISCIPLINE

Forfeits and discipline will be governed by USA Hockey/MAHA guidelines. 

UNIFORM

Uniform colors will be governed by USA Hockey/MAHA guidelines. Home teams will wear light jerseys and away teams will wear dark jerseys. The District Directors reserve the right to make any decisions, they deem in the best interest of the playoffs.